Wikia

Monster Hunter Wiki

Zinogre

Talk27
7,439pages on
this wiki
Zinogre Discussion SYMBOL Talk


Zinogre
MHRoC-Zinogre Art 001
Names
English: Zinogre
Japanese: ジンオウガ
(Jin'ōga)
Korean: 진오우가
Nicknames: Jin, Zin, Zino
Titles
English: Thunder Wolf Wyvern, The Monarch, Usurper
Japanese: 雷狼竜
General Information
Species: Fanged Wyvern
Element/s: Thunder Thunder
Ailment/s: Status Effect-Thunderblight MH4 Icon Thunderblight
Status Effect-Severe Thunderblight MH4 Icon Severe Thunderblight
Weakest to: Ice Ice
Weakness Sign: Limping
Signature Move: Lightning Storm
Habitats: Misty Peaks, Deserted Island, Unknown Great Forest, Heavenly Mountain, Forbidden Grounds, Primeval Forest
Monster Size: 3rd Gold Crown Big2063.16
3rd Gold Crown Small1329.30
Monsters in Relation: Stygian Zinogre
Generation: Third

Zinogre is a Fanged Wyvern introduced in Monster Hunter Portable 3rd. It is known to inhabit temperate areas and can be encountered at Low and High ranks in Monster Hunter Portable 3rd and Monster Hunter 4 and at High and G-Ranks in Monster Hunter 3 Ultimate.

MH4-Zinogre Render 001


Physiology

Zinogre has highly developed limbs, sharp fangs and claws. Its forelegs are extremely powerful and can kill prey in one brutal blow. Despite its hulking size, Zinogre is very agile and is able to perform many impressive manoeuvres. The spikes on its body mostly lie flat, but when it has built up an electric charge they stick out vertically into the air.

Abilities

Uniquely, Zinogre can 'charge' itself by summoning Thunderbugs from the vicinity, and utilizing their natural electrical abilities for its own purposes, during which time its claws will emit blue light similar to its back.

This charge can be lost if Zinogre takes enough damage; if this occurs Zinogre becomes much less aggressive as a result (at least until it can build up another charge). If the charge is lost, Zinogre will at some point attempt gather Thunderbugs in order to increase its attack power. During this charging state, Zinogre is left vulnerable to attacks, and Hunters have approximately 6-7 seconds to stagger Zinogre and cancel the process.

The charge has two levels; first, a weaker preliminary charge will form, and if Zinogre charges up again, a stronger charge will form. Each state of charge means Zinogre will deal a corresponding level of damage and become more agile, but beware; Zinogre can enter a traditional enraged state even in its final charge state. At this point its body will glow an electrical blue and its attacks increase even more in power. If the hunter is hit by its electrical attacks, it will cause Thunderblight.

The states of charge can be determined aesthetically; after its first charge, numerous Thunderbugs fly around Zinogre's body, and after the second, all Zinogre's fur stands on end in spiked clumps to release excess electricity.

Behavior

Zinogre are solitary hunters, roaming its territory for prey. They are aggressive and will attack intruders on sight.

Habitat

Zinogre inhabits mostly temperate areas such as the Misty Peaks and Heavenly Mountain.

Elemental/Status Effectiveness

Monster Hunter Portable 3rd

Information is taken from mhp3rd.net.

Game Appearances

Chronological Appearances
First US / EU Appearance: First JP Appearance: Latest Appearance:
Logo-MH3U (2013) Logo-MHP3 (2010) Logo-MH4U (2015)


In-Game Description

Monster Hunter Portable 3rd
MHP3-Zinogre Icon 雷光を帯びたその姿から “雷狼竜” とも呼ばれる牙獣種。起伏の激しい山林に棲むためか、かぎ爪は鋭く、四肢は強靭に発達している。狩りの際には無数の雷光虫を集める事で、まとう電力を飛躍的に高めているとされ、超帯電状態と呼ばれる姿に変化する。
Monster Hunter 3 Ultimate
MH3U-Zinogre Icon Fanged wyverns whose bodies are streaked with electricity. Sharp claws and strong limbs allow them to thrive in mountainous terrain. During hunts, they gather numerous Thunderbugs to boost their power and enter a supercharged state.
Monster Hunter 4
MH4-Zinogre Icon 電光を帯びたその姿から”雷狼竜”とも呼ばれる牙竜種。 起伏の激しい山林に棲むため、かぎ爪は鋭く、四肢は強靭に発達している。 狩りの際には無数の雷光虫を集める事で、まとう電力を飛躍的に高めているとされ、超帯電状態と呼ばれる姿に変化する。
Threat Level (危険度): ★★★★★

Music Themes

MHP3: Zinogre Music Theme


Notes


  • Its claws and back can be broken and the tail can be severed and carved once. The horns can also be broken twice; the first time its right horn chips, and the second time half of the left horn breaks off.
  • Zinogre preys on GargwaAptonoth or feeds on carcasses (depending on where it's fought) when its Stamina is low.
    • Zinogre also has a pin attack which it only uses when it is low on Stamina.
  • Zinogre and its subspecies are currently the only known species of Fanged Wyverns.
  • If left alone, even when not encountered, it will sometimes charge up on its own.
  • According to one of the Uniqlo Monster Hunter 10th Anniversary T-Shirts, the size of the foot of a Zinogre is 187 centimeters.


  • When weak, it will sleep in Area 9 of the Misty Peaks or in Area 3 of the Deserted Island in order to recover health.
  • The earliest possible encounter with Zinogre is on the first quest where the player hunts the Bulldrome, he is completely optional for the fight though. 
  • If Zinogre has sustained heavy damage before it can charge up once, it may skip one or two states of rage and become fully raged if allowed to charge freely.
  • Zinogre has four stages of enraged state. The final stage allows it to use a very strong back-slam attack. 
  • Zinogre's roar only affects the Hunter in its 3rd and 4th enraged state. The effect of the roar can be negated by using Earplugs.
  • Using Shock Traps on Zinogre will actually help it charge up faster. Each use adds two stages of charge to Zinogre, and in addition they are ineffective when Zinogre is already fully charged (they will explode on contact, presumably from becoming over-charged). Although Zinogre can still be captured with a Shock Trap, Pitfall Traps are a safer option.
  • When Zinogre has been hunted for the first time in its specific Village Quest in, a cutscene plays and the credits are shown.
  • When Zinogre falls down, the Hunter can use a bug net and swing it at Zinogre's back to collect Thunderbugs or Mega Thunderbugs.
    • If the hunter manages to gather twice in one fall, or break its back spikes, Zinogre will lose all of its charge. If it's enraged, though, it will only lose one charge.
    • In High Rank quest, the hunter gathers Fulgurbugs from Zinogre's back, items limited only to Zinogre. The term 'fulgur' is a Latin word that refers to lightning (or a flash of lightning).
  • It can counter a hunter by attacking immediately after its tail has been severed, much like Alatreon.
  • Zinogre is one of very few monsters that has a weapon in every category in.
  • Zinogre's charge can be interrupted with enough hits, or with a Flash Bomb in front of it.


  • Zinogre along with its new subspecies, the Stygian Zinogre .
  • Zinogre chains its attacks in its Raged state faster than in normal or charged mode.
  • When not charged, the G-Rank Zinogre's claws will bounce off any weapon that is not White sharpness or above. However, when it enters a charged, and even in it's enraged state, the Zinogre's front claws can still be damaged by blue sharpness and occasionally even green sharpness, suggesting that it's armor goes down whenever it charges up.
  • A Zinogre's back is actually breakable twice.
  • Zinogre only uses his signature move, the Thunder Summon, if he is in fully charged rage mode.
  • Zinogre's Thunder Summon has a full radius of approximately 10 steps.
  • If it's enraged, when it recovers it will immediately use the tail swipe attack. This applies only for High Rank Zinogre or G-Rank Zinogre.


  • It can be infected by the Frenzy Virus.
  • Zinogre can chain moves into fluid combos better than it did in the 3rd generation.




Around Wikia's network

Random Wiki