"How do you sculpt a realistic dragon, let alone one that has to be life size? That's what effects artist Frank Ippolito did for Capcom's booth at this year's E3 gaming conference. We visit Frank's shop before the event to see the in-progress dragon--the Gore Magala from the game Monster Hunter 4 Ultimate--before it's brought to life and then behold the impressive finished piece on the E3 show floor."
— Tested

Tested goes behind the scenes with Effects Artist Frank Ippolito on the final week of creating the Gore Magala statue for Capcom. Frank is known for his work on Pirates of the Caribbean: Dead Man's Chest (2006) and other films. He and his crew of 7-8 people are the ones behind the Gore Magala statue that was in Capcom's booth for E3 2014. The statue was made around 4-5 weeks before the event. Additionally, Frank was also the one behind the archway for the booth, as a last-minute request from Capcom.

Watch the video below to find out more about the statue. For those that missed the Gore Magala statue in E3 2014, there's another chance to catch it on display at this year's San Diego Comic-Con. Frank Ippolito, and Yuri of Capcom-Unity has confirmed that Capcom will be present at SDCC 2014. [1]



Making a Life-Size Dragon! (Monster Hunter 4)12:18

Making a Life-Size Dragon! (Monster Hunter 4)

Title Making a Life-Size Dragon! (Monster Hunter 4)
by Tested

External Links

  1. The making of the life-size Gore Magala

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