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Welcome to Discussion of the Week: Statuses/Mechanics!

I'm back (not that I was ever really away) and this week I thought we'd look at something quite different to the norm. Something that tends to mentioned in the same tone as voice as tapeworm infestation... I am of course referring to statuses.

Hunter Statuses[]

Secondary Status Effects[]

Icon General Information
StatusEffect05
(MHF/MHP3/MH3G)
StatusEffect-Poison
(MH3)
Name Poison / 毒
Appeared in MHF2, MHFU, MH3, MHP3, MH3G, MHFO
Description
A common status effect that causes a gradual loss of health over a period of time. Once the poison has worn off, the red portion of your health bar will recover slowly. Depending on the monster and the difficulty of the quest, the poison can drain the health bar at a faster rate than normal and last longer. The duration of a poison can be increased, decreased, or negated altogether with an appropriate skill. Poison is indicated visually by purple bubbles emitting from the victim.
Remedy Antidote, Bitterbug (50%), Antidote Herbs (50%), Herbal Medicine, wait it out
This Status Effect is inflicted by
Ioprey, Remobra, Wroggi, Rathalos, Azure Rathalos, Silver Rathalos, Rathian, Pink Rathian, Gold Rathian, Gypceros, Purple Gypceros, Iodrome, Espinas, Chameleos, Yian Garuga, Gigginox, Basarios, Gravios, Purple Ludroth, Great Wroggi, Lucent Nargacuga, Unknown (Black Flying Wyvern), Taikun Zamuza.
StatusEffect29
(MHF/MHP3/MH3G)
StatusEffect-Para
(MH3)
Name Paralysis / 麻痺
Appeared in MHF2, MHFU, MH3, MHP3, MH3G, MHFO
Description
A status effect that completely immobilizes you for a certain amount of time. Upon being paralyzed, a hunter will fall down on their face (or remain motionless in an arched position underwater) and yellow sparks of lightning will be seen passing through their body. The duration of paralysis can be increased, decreased, or negated altogether with an appropriate skill. There is nothing a hunter can do but to wait for the paralysis to wear off or for certain attacks to send them flying. This status effect had been previously known as "Stun" in the early Monster Hunter games, but has recently been referred to as "Paralysis" to better differentiate it from the ailment caused by Flash Bombs and hammer attacks.
Remedy Attack that causes knockback, wait it out
This Status Effect is inflicted by
Vespoid, Genprey, Cephalos, Bnahabra, Great Thunderbug, Queen Vespoid, Gendrome, Cephadrome, Khezu, Red Khezu, Kirin, White Fatalis, Gobul, Doragyurosu, Volvidon, Baleful Gigginox
StatusEffect01
(MHF/MHP3)
StatusEffect-Sleep
(MH3)
MH3G-Status Effect Sleep
(MH3G)
Name Sleep / 睡眠
Appeared in MHF2, MHFU, MH3, MHP3, MH3G, MHFO
Description
Some monsters have the potential to put hunters to sleep. It is similar to paralysis in that it leaves the player unable to do anything. However, damage taken when asleep is greatly increased and will end the status after one hit. The duration of sleep can be increased, decreased, or negated altogether with an appropriate skill. In MH3, P3rd and 3G, you do not immediately fall asleep when sleep is inflicted. Instead, the hunter will become drowsy allowing an Energy Drink to be used if the player is fast enough, negating the effect before passing out.
Remedy Get hit once, Energy Drink (MH3), wait it out
This Status Effect is inflicted by
Baggi, Basarios, Gravios, Hypnocatrice, Plesioth, Shakalaka, Great Baggi, Uragaan, Qurupeco, Crimson Qurupeco.
StatusEffect04
(MHF/MHP3/MH3G)
StatusEffect-KO
(MH3)
Name Stun / 気絶
Appeared in MHF2, MHFU, MH3, MHP3, MH3G, MHFO
Description
Occurs when a player takes many hits in a short period of time. When stunned/knocked out, you will become unable to move and swirling stars are seen above the character's head. All monsters can inflict stun by means of repeated physical attacks, but some monsters can inflict it immediately by emitting an extremely bright flash of light or another special technique. When a monster is inflicted with it by use of a Flash Bomb, it attacks randomly until the effect wears off and if inflicted by repeated hammer attacks, the monster stays down for some time. The duration of the stun can be increased, decreased, or negated altogether with an appropriate skill. By rotating the analog stick used for movement in a circular motion and tapping the evasion button, the player can snap out of it much faster.
Remedy Repeatedly rotate the left analog stick and tap X (PSP) or A (Wii), either shake the Wii Remote or Nunchuck rapidly
This Status Effect is inflicted by
Gypceros, Purple Gypceros, Copper Blangonga, Gobul, Jhen Mohran, Rathalos,
Azure Rathalos, Silver Rathalos, Duramboros, Crimson Qurupeco, Green Nargacuga
StatusEffect17
(MHF/MHP3)
DefenseDn02
(MH3/MH3G)
Name Defense Down
Appeared in MHF2, MHFU, MH3, MHP3, MH3G, MHFO
Description
Some monsters may inflict a status that lowers a hunter's Defense. Lasts for a certain period of time but can also be cured by using certain items.
Remedy Armor Seed, Armorskin, Mega Armorskin, Armor Horn (MH3), waiting it out
This Status Effect is inflicted by
Altaroth, Chameleos, Akantor, Queen Vespoid, Deviljho, Ukanlos, Unknown (Black Flying Wyvern)
StatusEffect26 Name Soiled / 一部アイテム使用不可
Appeared in MH2, MHF2, MHFU, MHP3, MH3G, MHFO
Description
Inflicted after being hit by the infamous farting or dung flinging attacks of the Congalala and related species. It causes the hunter to be surrounded by a cloud of vile-smelling brown gas. Being soiled disables the ability to use any consumable items such as Potions, Steaks, Hot/Cool Drinks, etc. with the exception of Deodorant which instantly cures this status. It can also wear off with time.
Remedy Deodorant, waiting it out
This Status Effect is inflicted by
Conga, Congalala, Emerald Congalala, Volvidon, Steel Uragaan, Pariapuria
StatusEffect28 Name Fatigue
Appeared in MH2, MHF2, MHFU, MHFO
Description
An extremely rare status ailment where a hunter's stamina is dropped to its lowest level and they become unable to use any stamina recovery items. Fatigue is indicated visually by a green gas constantly emitted from the character. In Monster Hunter Freedom Unite, only Chameleos' spit attack can inflict this status effect.
Remedy Energy Drink, Ancient Potion
This Status Effect is inflicted by
Chameleos, Akura Vashimu
StatusEffect16
(MHF/MHP3)
StatusEffect-Snowman
(MH3/MH3G)
Name Snowman / 雪だるま
Appeared in MH2, MHF2, MHFU, MH3, MHP3, MH3G, MHFO
Description
Getting hit by an extremely cold attack can inflict snowman. It's usually caused by a very cold breath attack that forms a layer of ice over your body, preventing use of any items (except a Thawing Agent or Cleanser) and attacks. Snowman can also be healed if attacked or falling from a great height. Whilst in the Snowman status, you can sprint without stamina loss but your movement speed is decreased slightly.
Remedy Thawing Agent (MHFU), Cleanser (MH3), shake the Wii Remote / rotate the analog stick or get physically hit by a teammate or monster
This Status Effect is inflicted by
Giaprey (MHFO), Giadrome, Blangonga, Kushala Daora, Ukanlos, Barioth, Alatreon,
Jade Barroth, Tigrex (in Tundra)
StatusEffect-Mudman Name Muddy
Appeared in MH3, MHP3, MH3G
Description
A status effect inflicted when mud gets on you and hardens quickly due to the desert heat. Makes movement sluggish and disables weapons and items. Repeatedly spin the analog stick to speed up recovery. The effects are very similar to the 'snowman' effect. Can be removed with the Cleanser item.
Remedy Cleanser (MH3), shake the Wii Remote / rotate the analog stick or get hit by a teammate or monster
This Status Effect is inflicted by
Barroth, Tigrex (in Sandy Plains), Brute Tigrex (in Sandy Plains), Rust Duramboros
StatusEffect-Gunk Name Felvine-Scented / マタタビまみれ
Appeared in MH3, MHP3, MH3G
Description
Makes you more susceptible to Felyne and Melynxes' attacks. This status effect is shown as pink smoke and can only be inflicted with an exploding Felvine Bomb. It causes Felynes and Melynxes to dance, encircle, and then jump at anything carrying the bomb's scent. Although meant to be used on monsters, it may affect anyone who is blown up with it. When used on Felynes or Melynxes, they become intoxicated. Wears off with time.
Remedy Waiting it out
This Status Effect is inflicted by
Felvine Bombs
StatusEffect-Leeched Name Life Drain / 吸血
Appeared in MH3, MHP3, MH3G
Description
A Giggi sucks your blood, gradually sapping your health. The Giggi is the only known monster that can cause this effect. Multiple Giggi may latch onto you at once so be sure to shake them off quickly. If the Giggi drains enough health, it becomes able to use a poison spit attack.
Remedy Rolling
This Status Effect is inflicted by
Giggi
StatusEffect-Crystal Name Crystallization
Appeared in MHFO
Description
Inflicted when you are hit by the crystallizing beam and powder of an Akura Vashimu/Jebia. Hunters will find themselves covered in crystals which must be shaken off to perform normally. Similarly to 'fatigue', it also depletes the hunter's stamina to the lowest level.
Remedy Rolling
This Status Effect is inflicted by
Akura Vashimu, Akura Jebia
StatusEffect-Frostbite Name Frostbite
Appeared in MHFO
Description
A new status effect in Monster Hunter Frontier's Season 8 update. It is only inflicted by the Dyuragaua when it is in rage mode. When hit by its ice attacks, players' stamina consumption will be doubled like with 'Iceblight'. Under the effect, your character's stamina will also decrease at a faster rate as if you were in a cold area.
Remedy Hot Drink
This Status Effect is inflicted by
Dyuragaua
Magnet-Status Name Magnet
Appeared in MHFO
Description
(?)
Remedy (?)
This Status Effect is inflicted by
Rukodiora
MH3G-Status Effect Bracchidios Name Slimed / 爆破やられ
Appeared in MH3G
Description
This ailment will cover the hunter in slime. Movement isn't hindered, but hunters affected by slime suffer a damaging explosion if struck by a monster, or if the slime isn't rid of quickly by rolling a few times. Even blocked attacks can inflict this status. When affected, all blocking attempts will also fail so it is advised to pay attention to the status icons next to the hunter's name.


When used against monsters, different colored slime effects will signify how many more hits are needed to trigger an explosion. When the slime explodes, a fixed amount of damage is caused, oftentimes staggering the monster. Of note is that this effect is not affected by Status Attack Up, but instead the Bombardier armor skill.

Remedy Rolling, Deodorant
This Status Effect is inflicted by
Brachydios


Questions[]

  • Do you have a favourite? No? How odd.
  • Can you think of any new ones to include in future games? It looks like MH4 already has 'Infected'...

Blights[]

Of course, the 3rd generation games also introduced Blights.

Icon General Information
StatusEffect-Fire Name Fireblight & Severe Fireblight
Appeared in MH3, MHP3, MH3G
Description
When hit by a monster's Fire attack, players may experience Fireblight. It causes a player's red portion of the health bar to slowly decrease before reducing the green section, and should be rid of quickly to avoid health loss.
Remedy Firedouse Berry (MH3), Elemental Berry (MHP3, MH3G), roll into water once, roll three/four times
This Status Effect is inflicted by
Qurupeco, Rathian, Pink Rathian, Gold Rathian, Rathalos, Azure Rathalos, Silver Rathalos, Uroktor, Agnaktor, Alatreon, Uragaan, Steel Uragaan, Deviljho (Volcano only), Brute Tigrex (Volcano)
StatusEffect-Water Name Waterblight & Severe Waterblight
Appeared in MH3, MHP3, MH3G
Description
When hit by a monster's Water attack, players may experience Waterblight. It causes stamina to recover at a slower pace, making keeping up with monster attacks more difficult.
Remedy Waterblock Seed (MH3), Elemental Berry (MHP3, MH3G)
This Status Effect is inflicted by
Barroth, Ludroth, Royal Ludroth, Gobul, Lagiacrus, Ceadeus, Goldbeard Ceadeus, Delex, Deviljho (in Flooded Forest), Tigrex and Brute Tigrex (in Sandy Plains), Glacial Agnaktor
StatusEffect-Ice Name Iceblight & Severe Iceblight
Appeared in MH3, MHP3, MH3G
Description
When hit by a monster's Ice attack, players may experience Iceblight. It greatly increases stamina expenditure, making keeping up with monster attacks more difficult.
Remedy Icethaw Pellet (MH3), Elemental Berry (MHP3, MH3G)
This Status Effect is inflicted by
Barioth, Deviljho (In Tundra), Alatreon, Urcusis, Glacial Agnaktor
StatusEffect-Thunder Name Thunderblight & Severe Thunderblight
Appeared in MH3, MHP3, MH3G
Description
When hit by a monster's Thunder attack, players may experience Thunderblight. It increases the chances of being stunned from attacks, making it even harder to break free from a monster's repeated attacks.
Remedy Stormsender Seed (MH3), Elemental Berry (MHP3, MH3G)
This Status Effect is inflicted by
Lagiacrus, Ivory Lagiacrus, Abyssal Lagiacrus, Alatreon, Zinogre, Crimson Qurupeco, Baleful Gigginox
StatusEffect-Dragon Name Dragonblight & Severe Dragonblight
Appeared in MH3, MH3G
Description
When hit by a monster's Dragon attack, players may experience Dragonblight. It lowers weapon affinity in MH3, and in MH3G in addition to the affinity loss, removes the element/status from the player's weapon. This is the only blight effect that doesn't appear in Monster Hunter Portable 3rd. Regular Dragonblight lowers affinity by roughly 25% while Severe Dragonblight lowers roughly 50% (both numbers are estimates, please confirm exact numbers).
Remedy Dragonfell Berry (MH3), Elemental Berry (MH3G)
This Status Effect is inflicted by
Deviljho, Ceadeus, Goldbeard Ceadeus, Alatreon, Stygian Zinogre


Questions[]

  • Are these a cool idea, or just really annoying? Should they come back in future games?

Others[]

K.O: First introduced in MH2, for the first time Hunters could dizzy the monsters instead of the other way around. How to do it? Repeated bashes to the head, of course. The question is, did this initially make Hammers too overpowered? They did a lot of damage anyway, but a pair of free Triple Pounds whilst the enemy is writhing on the floor...
Then in 3rd gen the vast majority of weapons can now KO - it's just that most of them are exceedingly bad at it (try KO'ing Alatreon with a Lance. Or SnS. Go on).

Stamina: Now, I really like the Stamina mechanic. I feel it adds a touch of realism to proceedings, and you can always learn more about the monster and their habits from the way they recover stamina.
The biggest drawback, IMO, is that some monsters are made way too easy when they just stand there drooling for about 5 minutes non-stop, and Tigrex especially, falling over the whole time, just sucks the challenge straight out. Do people want it back in the future? Personally I'd be ok with monsters keeping the fun stamina recovery animations, but loosing the whole 'stand there dribbling for 5 minutes' thing.

Monster vs Monster: Promised for the third gen, and to my eternal disappointment it never really exceeds what could be seen in the very first Japanese MH3 demo - basically sometimes Great Jaggi and buddies will attack Qurupeco. That's it. I think in P3 Furogi will sometimes attack Nargacuga, but that doesn't really console me. Why no Gigginox vs Barioth when they meet in the Tundra? Why Jinouga vs Rathian in the Mountain Peaks? Sigh.

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