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This page shows(hopefully) any special thing about my FanFic that is not mentioned in any of the MH games
New status effects
Acid:Decreases the monsters defense for a set amount of time(ranging from 1 to 5 minutes);
Tranqilizing: inflicted by tranq bombs and some new weapons, now aditional to capturing a monster it has a chance of stopping its rage mode, reverting it back to normal
New weapon abilities:
there different demonisation-modes, mentioned like a gunlances shelling type and have different effects:
Power demonisation: this is our classic, red glowing demonisation we all already know
Elemental demonisation: your blades start to glow blue and the -30% elemental penalty on dual blades is removed in this state
Status demonisation: a yellow glowing blade. In this state, every attack will be a status hit.
like with duals, there are now Greatswords that charge up their elemental or status power instead of their raw power
the horizontal slash now can be charged, resulting in a tornado like swing(resembling the one of the hammer).
Some of those now have rapid fire(like the light bowgun)
like with DS and GS before, your spirit bar can have different effect, either raw, status or element boosts
element coating, increases elemental power by 50%, 50 shots; combinded from empty bottle+kirin horn or lagiacrus-dung
flash coating, arrow acts as a flash bomb, well not always....,20 shots ;combined from emty bottle an flash powder(flashbug+catalyst)
sonic coating, arrow acts as a sonic bomb, most of the time....,20 shots;combinded from empty bottle and sonic bomb
Fatigue coating: decreasing a monsters stamina (Like in MH3),25shots;combined from empty bottle and dung
Acid coating: inflicts the Acid status effect,20 shots;combined from empty bottle and acidshroom
Flash S, works like a flash bomb, 5 shots, combinded from small bone hunsk and flash powder
Acid S lv1: inflichts the acid status, 12 shots, combined from huskberry and acidshroom
Acid S lv2: inflitcts even stronger the acid status, 8 shots, combined from large bone husk and acid arrowana
Special ability: Charged Fire:
depending on your bowgun, special kinds of ammo(like with rapid fire at ligth bowgun) need longer time to charge up(around 3 seconds) but deal alot more damage
your light kirin bowgun has rapid fire clust S, shooting 2 shots for 1 shell.
your heavy kirin bowgun has Charged Fire clust S, shooting only 3 seconds after you pulled the trigger, but shooting a much more powerful projectile.
the hammer is now able of a ranged attack, by flinging it into the ground and launching a small piece of earth(rock, snow,sand,mud, whatever you are standing on.)
this attack is not very powerful, but is an option in some cases.
Sharpness levels after purple: black, brown, azure, silver
'SORRY 'CANT GET THE TABLE WORKING...
|Name||Raw||Element/Status||Affinity||Max. Sharpness(+1,+2,+3)||Slots||Upgraded from:||Material||Spirit Mode||Horrible Kruscher||1800||100 Dragon, +4 defense|
|purple(black,more black, even more black)||2||Dragonwood LS||
5x Heavenly Lao-shan Scale,
5x Fatalis evil eye
5x Big Elder-Dragon Jewel
|2500||200 dragon, +8 defense|
|Black(more black, Brown, azure)|