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3rdGenBladeWeapon

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{{{WeaponIcon}}} {{{Raritycolor}}}RARE {{{Rarity}}}</font> 3rdGenBladeWeapon Screenshot
{{{Image}}}
Attack: {{{Attack}}}
Attribute: {{{Attribute}}}
Awakening: {{{Awakening}}}
Affinity: {{{Affinity}}}%
Slots: {{{Slots}}}
Defense: {{{Defense}}}
{{{Special}}}: {{{SpecialInfo}}}
[[{{{Screenshot}}}|200px]]
Sharpness[[{{{Sharpness}}}|link=]]

Description: {{{Description}}}

Creation Materials Improving Materials
{{{CMaterial1}}} {{{CMatQuantity1}}} {{{IMaterial1}}} {{{IMatQuantity1}}}
{{{CMaterial2}}} {{{CMatQuantity2}}} {{{IMaterial2}}} {{{IMatQuantity2}}}
{{{CMaterial3}}} {{{CMatQuantity3}}} {{{IMaterial3}}} {{{IMatQuantity3}}}
{{{CMaterial4}}} {{{CMatQuantity4}}} {{{IMaterial4}}} {{{IMatQuantity4}}}
Cost: {{{Cost}}}z



<< Previous Next Upgrade(s) >>
{{{PreviousWep}}} {{{UpgradeTo}}}


UsageEdit

{{3rdGenBladeWeapon
|WeaponIcon   = [[File:<Weapon>-Icon.png|20px|link=]]
|Raritycolor  = <font color="#<Hex Code Here>">, #006cff for RARE 6
|Rarity       = 
|Image        = [[File:Flameaxe.png|150px]]
|Attack       = 
|Attribute    = <number> <Attribute>, input N/A if none
|Awakening    = <number> <Attribute>, input N/A if none
|Affinity     = <number>
|Slots        = O, OO, or OOO or ---
|Defense      = +<Number>, Put None if None
|Special      = Hunting Horn Notes, Wyvern Fire Shells, etc.
|SpecialInfo  = 
|Sharpness    = [[File:|link=]]
|Description  = 
|CMaterial1    = <Material Name>
|CMatQuantity1 = <number>
|CMaterial2    = <Material Name>, Leave Blank if there is only 1 Material needed
|CMatQuantity2 = <number>,        Leave Blank if there is only 1 Material Needed
|CMaterial3    = <Material Name>, Leave Blank if there is only 1 or 2 Materials needed
|CMatQuantity3 = <number>,        Leave Blank if there is only 1 or 2 Materials Needed
|CMaterial4    = <Material Name>, Leave Blank if there is only 1, 2 or 3 Materials needed
|CMatQuantity4 = <number>,        Leave Blank if there is only 1, 2 or 3 Materials Needed
|Cost          = <number>, No numerical commas
|UMaterial1    = <Material Name>
|UMatQuantity1 = <number>
|UMaterial2    = <Material Name>, Leave Blank if there is only 1 Material needed
|UMatQuantity2 = <number>,        Leave Blank if there is only 1 Material Needed
|UMaterial3    = <Material Name>, Leave Blank if there is only 1 or 2 Materials needed
|UMatQuantity3 = <number>,        Leave Blank if there is only 1 or 2 Materials Needed
|UMaterial4    = <Material Name>, Leave Blank if there is only 1, 2 or 3 Materials needed
|UMatQuantity4 = <number>,        Leave Blank if there is only 1, 2 or 3 Materials Needed
|Screenshot    = 
|PreviousWep   =
|UpgradeTo     =
}}

ExampleEdit

{{3rdGenBladeWeapon
|WeaponIcon    = [[File:SA-Icon.png|20px|link=]]
|Raritycolor   = <font color="#006cff">
|Rarity        = 6
|Image         = [[File:Flameaxe.png|150px]]
|Attack        = 918
|Attribute     = 330 Fire
|Awakening     = N/A
|Affinity      = 20
|Slots         = O
|Defense       = None
|Special       = Sword Effect
|SpecialInfo   = Power Phial
|Sharpness     = File:Ftempest1a-shrp.png
|Description   = (?)
|CMaterial1    = 
|CMatQuantity1 = 
|CMaterial2    = 
|CMatQuantity2 = 
|CMaterial3    = 
|CMatQuantity3 = 
|CMaterial4    = 
|CMatQuantity4 = 
|Cost          = 52000
|IMaterial1    = Agnaktor Claw+
|IMatQuantity1 = 5
|IMaterial2    = Agnaktor Fin+
|IMatQuantity2 = 4
|IMaterial3    = Uragaan Ruby
|IMatQuantity3 = 1
|IMaterial4    = 
|IMatQuantity4 = 
|Screenshot    = File:Dat-chin.png
|PreviousWep   = Fire Tempest
|UpgradeTo     = N/A
}}

Produces:

TestWeaponpage

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