On the 18th April 2013, a trailer came to light promoting a new Monster Hunter game. Capcom later followed it up with an official announcement.
Crytek initially suggested that the game would see an international release, though the statement was later retracted. They later clarified the issue, stating that the game is unlikely to be released outside China.
|Monster Hunter Online brought to life by CryENGINE 3(03:42)|
|Title||Monster Hunter Online First Trailer|
Provided by CryDevPortal
|Monster Hunter Online CGI Trailer(01:52)|
|Title||Monster Hunter Online CGI Trailer|
Provided by VISO Games
|Monster Hunter Online (CN) - 2nd trailer(01:48)|
|Title||Monster Hunter Online (CN) - 2nd trailer|
Provided by cinderboy
Possible New Features
A few new ideas have been shown in the Monster Hunter Online trailers that demonstrate new features. In the CGI trailer, Rathian rams its head into the hunter's Great Sword and they have a push battle. When he is released, he used his GS as an anchor(this might be a fixed fall back).
Fire is also supposed to behave more realistically, spreading in grass and trees and being affected by players' and monsters' actions. In fact, players can even be hit by blasts of burning flames that could be blown around by a monster's attack, as can be seen in this gameplay video with the Rathian defeating a player by tail-flipping a blast of burning grass into them.
Additionally, the UI has been adapted to take advantage of the mouse controls: Players can now simply click on item in their inventory in order to use it, saving a little time and adding some extra convenience.
Reflecting Tencent's experience with MMORPGs, a hotbar has been added for both items and weapon skills, such as a charged stab attack with the Long Sword, seen here. Some new attacks have been added, such as a return slash after a long sword's fade slash, visible in this same video.
Aesthetic changes, besides the general graphics upgrade to take advantage of the CryEngine, include blood splatters on the environment and some tweaks to the camera's behaviour and glow effects.
A Monster Hunter game not fully developed by Capcom, Monster Hunter Online is an MMO developed by Tencent Games with Capcom's official backing. It is the first Monster Hunter game to run on the CryEngine 3, allowing for highly detailed environments and dynamic lighting and weather effects. Trailers show both a hunter using Rathalos armor, and an armor that looks much like alloy, but different in a few ways.