Hunter Arts (狩技) are big, dramatic moves that you can perform when you're out on a hunt. Hunter Arts include powerful attacks, powerful counter-attacks, and ways to heal yourself or other Hunters. Go to the Item Box in your house or in the Prep Area to equip Hunter Arts.
To be able to use a Hunter Art, you must first fill its Arts Gauge, which fills when you successfully land attacks on monsters. When the gauge is full, simply tap the icon on the Touch Screen, or press the appropriate button configuration.
Hold the R Button and press the A Button + B Button to use the Hunter Art equipped in Slot 1. The number of Hunter Arts you can equip at any given time depends on the Hunting Style you use, so choose wisely!
General Use[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Absolute Evasion 絶対回避 |
Preform a corkscrew-like evasion, providing a window of opportunity to make an emergency escape. Sports a lengthy period of invulnerability and sheaths your weapon automatically upon use. | Unlocked from the beginning. |
Absolute Readiness 絶対回避【臨戦】 |
Perform a corkscrew-like evasion. In addition to a lengthy invulnerability window, Sharpness is restored, ammo refilled, and phial coating applied. Once triggered, you automatically unsheathe your weapon. | Complete the 3★ Hunters Hub Quest "Wyvern Sand Runners". |
Heal Gain ヒールゲイン |
A moment of concentration bolsters your own healing abilities. For a limited time, Health recovery is more effective, and temporary damage taken during combat recovers more quickly. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Escape Runner エスケープランナー |
Briefly stops Stamina depletion while running away from large monsters and dashing while transporting items. This boost of adrenaline only lasts a short amount of time. | Unlocked from the beginning. |
Hunter's Oasis 狩人のオアシス |
Places a special device on the ground that emits a Health-restoring mist. It will continue to restore your Health as long as you are within range. | Complete 5 Bherna Quests. |
Mass Combiner 完全調合 |
A technique conceived by a famous Gunner that improves your success at combining items, and ensures you produce the max number possible per combination. As it's mentally taxing, the effects are temporary. | Complete 5 Pokke Quests. |
Frenzy Fever 狂竜身 |
Science once again goes a step too far with the invention of a medicine that will give you the Frenzy virus. There's probably someone out there willing to try it... Um, that someone isn't you, is it? | Complete the 6★ Hunters Hub Quest "Watch Your Steppe". |
Castle Walls 鉄鋼身 |
Medicine that makes your body as hard as steel, raising your Defense. While in effect, damage taken is reduced and attacks won't knock you back, but you'll be unable to dash for its duration. | Complete 5 Yukumo Quests. |
Fortress Walls 金剛身 |
Medicine that makes your body as hard as diamond, greatly raising Defense. You'll take less damage and be impervious to abnormal statuses and blowbacks, but you won't be able to dash or evade for its duration. | Complete the 5★ Hunters Hub Quest "Fight or Uragaan!". |
Arisen Phoenix 不死鳥の息吹 |
Purifies the body and returns it to its natural state. Good, bad, it doesn't matter -- all status effects are wiped clean and your Health is healed in proportion to the effects removed. | Complete 5 Kokoto Quests. |
Weapon Type Specific[]
Great Sword[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Ground Slash I 地衝斬Ⅰ |
Scrapes your Great Sword on the ground before rushing forward and unleashing a big shock wave. Get both the initial swing and the shock wave to hit your target and you'll mete out massive damage. | Unlocked from the beginning. |
Ground Slash II 地衝斬Ⅱ |
Tier II has a more powerful shock wave that can impact multiple monsters. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Ground Slash III 地衝斬Ⅲ |
Tier III has the most powerful shock wave, which can knock back multiple monsters. | After completing the 6★ Hunters Hub Quest "From Beyond the Sands", talk to the Hell Hunters. (The two men sitting at the table in Kokoto). |
Lion's Maw I 獣宿し【獅子】Ⅰ |
Swings your Great Sword around your body with bloodthirsty force and raises the Attack of the following strike. This hellish Art leaves hunters with a demonic look in their eyes... and the battlefield littered with corpses. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Lion's Maw II 獣宿し【獅子】Ⅱ |
Tier II raises the Attack of your next strike even higher. | Get a Palico to Level 25 or higher. |
Lion's Maw III 獣宿し【獅子】Ⅲ |
Tier III raises the Attack of your next strike even higher than Tier II. | Complete the 7★ Hunters Hub Quest "A Shocking Revelation!". |
Brimstone Slash I 震怒竜怨斬Ⅰ |
Builds up power with great fury, releasing a ground-splitting slash in the direction you choose. If you get attacked while using this Art, you'll absorb the hit, and then execute a deadly counterattack. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Brimstone Slash II 震怒竜怨斬Ⅱ |
Tier II builds up more power before unleashing the slash. | Complete the 6★ Village Quest "The Scorching Blade". |
Brimstone Slash III 震怒竜怨斬Ⅲ |
Tier III builds up even more power than Tier II before unleashing the slash. | Complete the 7★ Hunters Hub Quest "Show Me Your Shaka-Strength". |
Moonbreaker I ムーンブレイクⅠ |
Leap into the air, then twist your body to channel all the energy into a downwards slash. Uses the sword's weight to break body parts. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Moonbreaker II ムーンブレイクⅡ |
Complete the G2★ Hunters Hub Quest "Feeling Generally Crabby". | |
Moonbreaker III ムーンブレイクⅢ |
Complete the G4★ Hunters Hub Quest "The Big Push". |
Long Sword[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Sakura Slash I 桜花気刃斬Ⅰ |
A quick jump backwards gives momentum to two sweeping slashes. If the attack connected, the wounds inflicted will open in a spray of blood after a brief pause, and the Spirit Gauge will rise one level. | Unlocked from the beginning. |
Sakura Slash II 桜花気刃斬Ⅱ |
Tier II's sweeping slashes are more powerful than in Tier I. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Sakura Slash III 桜花気刃斬Ⅲ |
Tier III features fierce slashes that are more powerful than in Tier II. | Complete the 7★ Hunters Hub Quest "The Elder Dragon of Mist". |
Unhinged Spirit I 練気解放円月斬りⅠ |
Concentrates your spiritual power for a burst of Spirit as you swing your blade. Temporarily fills your Spirit Gauge to Max, allowing you to use Spirit Blade attacks without depleting the gauge. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Unhinged Spirit II 練気解放円月斬りⅡ |
In Tier II, the Spirit Gauge stays at Max for a longer period of time. | Complete the 3★ Hunters Hub Quest "Tigrex by the Tail". |
Unhinged Spirit III 練気解放円月斬りⅢ |
In Tier III, the Spirit Gauge stays at Max for an even longer period of time than in Tier II. | After completing the 6★ Hunters Hub Quest "Topple the Monarch", talk to the Argosy Captain in Kokoto. |
Critical Juncture I 鏡花の構えⅠ |
Passed on to the Guild from the Far East, this Hunter Art calms you and clears your mind, allowing you to parry a monster's attack. Upon a successful parry, you unleash a deadly counterattack. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Critical Juncture II 鏡花の構えⅡ |
Tier II dips you into an even clearer state of mind, allowing you to perform an even stronger counterattack upon a successful parry. | Gain 400 or more points in Yukumo Village. |
Critical Juncture III 鏡花の構えⅢ |
Tier III allows you to completely clear your mind, letting you unleash a devastating counterattack upon a successful parry. | Complete the 7★ Hunters Hub Quest "The Hunter Games". |
Devouring Demon I 妖刀羅刹Ⅰ |
Grants you a temporary boost in Attack power. During this time, your Health will continue to drain, but can be restored by landing hits. ~The demon's price for this pact is vitality itself; you must hunt, lest the demon exact its price from you.~ | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Devouring Demon II 妖刀羅刹Ⅱ |
Complete the G2★ Hunters Hub Quest "Sky Tribe: Savior of the Skyway". | |
Devouring Demon III 妖刀羅刹Ⅲ |
Complete the G4★ Hunters Hub Quest "Jungle Funk". |
Sword and Shield[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Sword Dance I ブレイドダンスⅠ |
Slashes your sword five times in a graceful, dance-like sequence. This Art is useful for dealing elemental damage to hard body parts, as you may continue attacking even if a hit is repelled. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Sword Dance II ブレイドダンスⅡ |
Tier II allows you to slash a total of seven times. | Complete the 5★ Village Quest "Kut-Ku Earbreaker", or the 3★ Hunters Hub Quest "Two-headed Carcass". |
Sword Dance III ブレイドダンスⅢ |
Tier III allows you to slash a total of nine times. | Complete the 7★ Hunters Hub Quest "The Marshlands Nightmare". |
Round Force I ラウンドフォースⅠ |
A spin attack that slashes all targets surrounding you. During execution, you'll be invulnerable to monster attacks, making it an effective evasive technique as well. | Unlocked from the beginning. |
Round Force II ラウンドフォースⅡ |
Tier II has a wider-ranging spin attack. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Round Force III ラウンドフォースⅢ |
Tier III has the same range as Tier II, but also lifts your allies into the air. | After completing the 5★ Hunters Hub Quest "Hunt, Sweat, and Tears", talk to the Ace Cadet in Bherna. |
Shoryugeki I 昇竜撃Ⅰ |
After landing a slice attack, you thrust your shield into the air in an uppercut motion. A popular fighting move, the follow-up attack with your shield is strong enough to even Stun monsters. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Shoryugeki II 昇竜撃Ⅱ |
Tier II adds an extra hit to the shield bash, turning it into a strong two-hit combo. | Gain 400 or more points in Kokoto Village. |
Shoryugeki III 昇竜撃Ⅲ |
Tier III adds another extra hit to the shield bash, turning it into a fierce three-hit combo. | Complete the 6★ Hunters Hub Quest "A Three Hour Tour". |
Chaos Oil I 混沌の刃薬Ⅰ |
Charges forward and coats your blade in a special mixture that ignites on friction with your shield. Combines the effects of all other oils, purely because some lazy hunter didn't want to apply them one by one. Can be used in combination with the existing oils. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Chaos Oil II 混沌の刃薬Ⅱ |
Oil concoction lasts longer than in Tier I. | Complete the G2★ Hunters Hub Quest "Face-off in the Jungle". |
Chaos Oil III 混沌の刃薬Ⅲ |
Oil concoction is stronger than in Tier I. | Complete the G4★ Hunters Hub Quest "A Tragedy In Silver and Gold". |
Dual Blades[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Blood Wind I 血風独楽Ⅰ |
With Dual Blades twirling, advance to slice through targets. You can change direction during execution twice. | Unlocked from the beginning. |
Blood Wind II 血風独楽Ⅱ |
In Tier II, you're able to change direction three times. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Blood Wind III 血風独楽Ⅲ |
In Tier III, you're able to change direction four times and the attack is more powerful than Tier II. | After completing the 5★ Hunters Hub Quest "Hunt, Sweat, and Tears", talk to the Ace Cadet in Bherna. |
Aerial Slam I 天翔空破断Ⅰ |
Rush off a ledge to perform a spinning attack. If the hit lands, you can follow up with an aerial drop attack. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Aerial Slam II 天翔空破断Ⅱ |
In Tier II, landing a hit allows you to fly higher in the air for a follow-up drop attack. | Get a Palico to Level 20 or higher. |
Aerial Slam III 天翔空破断Ⅲ |
In Tier III, landing a hit allows you to fly even higher in the air for a follow-up drop attack. | Complete the 6★ Hunters Hub Quest "At the Slayground". |
Wolf's Maw I 獣宿し【餓狼】Ⅰ |
A technique that has you succumb to a raw, animalistic rage, allowing you to deal two hits with a single swing. Requires the utmost trust in your skills. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Wolf's Maw II 獣宿し【餓狼】Ⅱ |
Tier II allows you to channel this rage for a longer period of time than Tier I. | Hunt a Deviljho |
Wolf's Maw III 獣宿し【餓狼】Ⅲ |
Tier III allows you to channel this rage for a longer period of time than Tier II. | Complete the 7★ Hunters Hub Quest "Triumphant Rage". |
Spiral Slice I ラセンザンⅠ |
Leap forward in a corkscrew motion, blades ripping at a monster's soft parts. It takes more than technique and a well-trained body to perform this Hunter Art. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Spiral Slice II ラセンザンⅡ |
Complete the G2★ Hunters Hub Quest "Face-off in the Jungle". | |
Spiral Slice III ラセンザンⅢ |
Complete the G4★ Hunters Hub Quest "If These Rocks Could Talk". |
Hammer[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Spinning Meteor I スピニングメテオⅠ |
The powers of gravity and centrifugal force combine in a series of powerful, spinning Hammer attacks. The final blow is the most powerful, so time it carefully to land a hit right between a monster's eyes. | Unlocked from the beginning. |
Spinning Meteor II スピニングメテオⅡ |
Tier II features more power behind each of the Hammer blows. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Spinning Meteor III スピニングメテオⅢ |
Tier III features even more force behind each of the Hammer blows than in Tier II. | Complete the 6★ Hunters Hub Quest "For Whom the Gong Tolls". |
Provoke I 大挑発Ⅰ |
A taunt where you make yourself known by raising your weapon up in the air, momentarily upping the likelihood of monsters targeting you. The effect will wear off early if you leave the area. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Provoke II 大挑発Ⅱ |
The Taunt effect lasts longer in Tier II, and
also grants a buff to Defense. |
Complete the 5★ Hunters Hub Quest "Nargacuga Throwdown". |
Provoke III 大挑発Ⅲ |
The Taunt effect lasts just as long as in Tier II, but you also get a boost to your Attack. | Complete the 5★ Hunters Hub Quest "The Hunter Games". |
Typhoon Trigger I タイフーントリガーⅠ |
A spinning Hammer attack that takes a few swings to get going. Press the X Button while spinning to unleash a sharp uppercut. Forget to press the X Button and you will stumble. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Typhoon Trigger II タイフーントリガーⅡ |
Tier II's final uppercut smash is stronger than in Tier I. | Complete the 5★ Village Quest "The Unwavering Colossus". |
Typhoon Trigger III タイフーントリガーⅢ |
Tier III's final uppercut smash is even stronger than in Tier II. | Complete the 7★ Hunters Hub Quest "The Fanged Beasts". |
Impact Press I インパクトプルスⅠ |
Adds a shockwave to Charged Attacks by focusing your spirit. The shockwave is formed when air rushes into the vacuum created by raising the hammer quickly after the moment of impact. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Impact Press II インパクトプルスⅡ |
Complete the G2★ Hunters Hub Quest "Earn Your Strength". | |
Impact Press III インパクトプルスⅢ |
Complete the G4★ Hunters Hub Quest "Deranged Desert Deviljho". |
Hunting Horn[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Euphony I オルケスタソウルⅠ |
Triggers the effects of all playable Melodies. As this Art relies on a unique music scale in order to work, the effects bestowed from this Art will only apply to you. | Unlocked from the beginning. |
Euphony II オルケスタソウルⅡ |
In Tier II, the execution time is faster than Tier I, however, effects are still only applied to yourself. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Euphony III オルケスタソウルⅢ |
Tier III has a faster execution time than Tier II, however, effects are still only applied to yourself. | After completing the 6★ Hunters Hub Quest "Topple the Monarch", talk to the Argosy Captain in Kokoto. |
Sonic Smash I 音撃震Ⅰ |
Perform a double-spin combo that ends in a smashing blow, emitting a soundwave. Ideal as a defensive tactic, too. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Sonic Smash II 音撃震Ⅱ |
Tier II ends in a more powerful soundwave than Tier I. | Complete the Arena Quest "Grudge Match: Najarala". |
Sonic Smash III 音撃震Ⅲ |
Tier III gets an upgraded combo and has a more powerful soundwave than Tier II. | Complete the 7★ Hunters Hub Quest "The End of the Trials". |
Harmonize I 奏纏Ⅰ |
A new type of Melody that affects the Hunting Horn itself, rather than the hunter. Notes are doubled for a limited time, even when an attack misses. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Harmonize II 奏纏Ⅱ |
In Tier II, the period in which Notes are doubled lasts longer than in Tier I. | Complete the 4★ Hunters Hub Quest "The Land Sharq". |
Harmonize III 奏纏Ⅲ |
In Tier III, the period in which Notes are doubled lasts even longer than in Tier II. | Complete the 5★ Hunters Hub Quest "Status: Effected". |
Invigoration I アニマートハイⅠ |
Transforms your entire performance with the spirit of the hunt. While this Art is active, your Performances and Encores will begin with a quick dodge, with a small window of invulnerability. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Invigoration II アニマートハイⅡ |
Complete the G2★ Hunters Hub Quest "Earn Your Strength". | |
Invigoration III アニマートハイⅢ |
Complete the G4★ Hunters Hub Quest "A Bed of Sand". |
Lance[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Shield Assault I シールドアサルトⅠ |
A powerful charging shield attack that serves to defend even as you rush forward. Use this Art to close the distance between you and the monster, or to evade. Can be chained into other thrust attacks as well. | Unlocked from the beginning. |
Shield Assault II シールドアサルトⅡ |
Tier II allows you to charge a longer distance. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Shield Assault III シールドアサルトⅢ |
Tier III allows you to charge even farther than in Tier II. | After completing the 5★ Hunters Hub Quest "Serpentine Samba", talk to the Ace Lancer in Bherna. |
Corkscrew Jab I スクリュースラストⅠ |
Focuses your energy into a powerful drilling Lance attack. While you're defenseless during the charge up phase, the power dealt -- if you manage to connect -- is considerable. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Corkscrew Jab II スクリュースラストⅡ |
Tier II takes longer to charge, but the power of the thrust is proportionately stronger. | Gain 400 or more points in Pokke Village. |
Corkscrew Jab III スクリュースラストⅢ |
Tier III takes longer to charge than in Tier II, but the power of the thrust is even stronger. | Complete the 7★ Hunters Hub Quest "The Frozen Dictator". |
Enraged Guard I ガードレイジⅠ |
Raises your shield to block an incoming attack. When doing so, the power of the hit will be absorbed, raising your Attack. Risky to use, but the more powerful the blow, the more your Attack will increase. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Enraged Guard II ガードレイジⅡ |
Upon a successful block, Tier II raises your Attack higher than in Tier I. | Complete the 3★ Hunters Hub Quest "The Shogun's Encampment". |
Enraged Guard III ガードレイジⅢ |
Upon a successful block, Tier III raises your Attack even higher than in Tier II. | Complete the 6★ Hunters Hub Quest "Bugging Out". |
Healing Shield I 治癒の盾Ⅰ |
An Art inspired by Oils and Healing Phials. Coats the Shield with a medicinal balm; when an attack is blocked, the medicine is scattered, restoring your Health and that of nearby allies. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Healing Shield II 治癒の盾Ⅱ |
Complete the G2★ Hunters Hub Quest "Commission: Basarios". | |
Healing Shield III 治癒の盾Ⅲ |
Complete the G4★ Hunters Hub Quest "It Takes Mizutsune to Tango". |
Gunlance[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Dragon Blast I 覇山竜撃砲Ⅰ |
Expels a superhot vortex of twisting flames. Takes time to charge, but the explosive payoff is well worth it. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Dragon Blast II 覇山竜撃砲Ⅱ |
In Tier II, the effects are more potent and it takes less time to charge than in Tier I. | Complete the 3★ Hunters Hub Quest "Emperor of Flame". |
Dragon Blast III 覇山竜撃砲Ⅲ |
In Tier III, the effects are more potent and it takes less time to charge than in Tier II. | Complete the 7★ Hunters Hub Quest "The Beasts of Brawn". |
Blast Dash I ブラストダッシュⅠ |
An innovative Art that uses shelling recoil to propel you forward, allowing you to close any gaps between you and your target. Capable of finishing with an Overhead Smash after you land. | Unlocked from the beginning. |
Blast Dash II ブラストダッシュⅡ |
Tier II is capable of propelling you farther ahead than Tier I. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Blast Dash III ブラストダッシュⅢ |
Tier III is capable of propelling you farther ahead than Tier II, as well as allowing you to finish with an Overhead Smash in midair. | After completing the 5★ Hunters Hub Quest "Serpentine Samba", talk to the Ace Lancer in Bherna. |
Dragon Breath I 竜の息吹Ⅰ |
Quickly builds up heat within using the Wyvern's Fire mechanism. Once activated, the Heat Gauge remains high, making shelling attacks stronger, though it's not a method craftsmen are likely to be thrilled about. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Dragon Breath II 竜の息吹Ⅱ |
In Tier II, the heat built up in the Gunlance lasts longer than in Tier I. | Complete the 5★ Village Quest "Island Heat". |
Dragon Breath III 竜の息吹Ⅲ |
In Tier III, the heat built up in the Gunlance lasts longer than in Tier II. | Complete the 7★ Hunters Hub Quest "The Flames of War". |
AA Flare I AAフレアⅠ |
Combats aerial targets with great firepower using the installed anti-air module. Begins by unloading a full volley into the air, and quickly follows up with Wyvern's Fire if the Gunlance hasn't Overheated. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
AA Flare II AAフレアⅡ |
Complete the G2★ Hunters Hub Quest "Commission: Basarios". | |
AA Flare III AAフレアⅢ |
Complete the G4★ Hunters Hub Quest "Death at My Greaves". |
Switch Axe[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Trance Slash I トランスラッシュⅠ |
You switch repeatedly from axe to sword, delivering a furious combo ending with an Element Discharge. You can reorient yourself mid-combo, and you also retain the effects of Demon Riot, if it is active. | Unlocked from the beginning. |
Trance Slash II トランスラッシュⅡ |
In Tier II, each attack in the combo is stronger than in Tier I. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Trance Slash III トランスラッシュⅢ |
In Tier III, each attack in the combo does even fiercer damage than in Tier II. | Complete the 6★ Hunters Hub Quest "For Whom the Gong Tolls". |
Demon Riot I 剣鬼形態Ⅰ |
Takes the elemental energy within a Switch Axe and rather than unleashing it, keeps it sealed and pent up to a dangerous degree. Sword Mode attacks are stronger, but the Switch Gauge depletes over time. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Demon Riot II 剣鬼形態Ⅱ |
In Tier II, Sword Mode attacks are even stronger, and the effect lasts longer, though the Switch Gauge still depletes over time. | Complete the 5★ Hunters Hub Quest "The Walls Have Eyes". |
Demon Riot III 剣鬼形態Ⅲ |
In Tier III, Sword Mode attacks are strongest, and the effect lasts longer than even in Tier II, though the Switch Gauge still depletes over time. | Complete the 7★ Hunters Hub Quest "Child of Destruction". |
Energy Charge I エネルギーチャージⅠ |
An Art invented by an eccentric Hunter looking for a way to quickly Reload. It allows for a fast Reload of the Switch Axe's Phial in either Mode, finishing with a horizontal swipe in Sword Mode. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Energy Charge II エネルギーチャージⅡ |
In addition to the quick Reload and horizontal sweep, Tier II also slightly raises your Affinity. | Complete the 5★ Village Quest "Double Vision. |
Energy Charge III エネルギーチャージⅢ |
In addition to the quick Reload and horizontal sweep, Tier II substantially raises your Affinity. | Complete the 6★ Hunters Hub Quest "Firefight to the Finish!". |
Tempest Axe I テンペストアクスⅠ |
By masterfully gauging the axe's weight, this Hunter Art allows a lightness of motion that borders on the impossible. It also adds a vertical slash to your repertoire, which utilizes the rapid swing momentum. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Tempest Axe II テンペストアクスⅡ |
Complete the G2★ Hunters Hub Quest "Share the Load (and the Reward)". | |
Tempest Axe III テンペストアクスⅢ |
Complete the G4★ Hunters Hub Quest "Setting the Barioth High". |
Charge Blade[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Energy Blade I エネルギーブレイドⅠ |
Converts the energy outputted from an Element Discharge into a blade of light. The number of charged phials affects both the length of the blade and its overall power. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Energy Blade II エネルギーブレイドⅡ |
In Tier II, the energy output from the Element Discharge is higher than in Tier I. | Slay a Kirin. |
Energy Blade III エネルギーブレイドⅢ |
In Tier III, the energy output from the Element Discharge is higher than in Tier II. | Complete the 7★ Hunters Hub Quest "The Winged Wyverns". |
Limit Breaker I オーバーリミットⅠ |
Raises the phial charge limit from the standard five units to seven, giving you more flexibility with moves that rely on them. | Unlocked from the beginning. |
Limit Breaker II オーバーリミットⅡ |
Tier II raises the phial charge limit from the standard five units to nine, giving you more flexibility with moves that rely on them. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Limit Breaker III オーバーリミットⅢ |
Tier III raises the phial charge limit from the standard five units to ten, giving you more flexibility with moves that rely on them. | Complete the 5★ Hunters Hub Quest "Status: Effected". |
Healing Phial I ヒーリングボトルⅠ |
A Hunter Art that sees a Charge Blade gaining healing functionality. The energy stored in your phials is temporarily used to heal your Health, which can be done with an Elemental Boosted Roundslash. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Healing Phial II ヒーリングボトルⅡ |
In Tier II, the energy stored in your phials is temporarily used to heal your Health, as well as that of any allies who are very close by. | Gain 400 or more points in Bherna Village. |
Healing Phial III ヒーリングボトルⅢ |
In Tier III, the energy stored in your phials is temporarily used to heal your Health, as well as that of any allies who are relatively close by. | Complete the 6★ Hunters Hub Quest "Dances with Wyverns". |
Ripper Shield I チェインソーサーⅠ |
The shield attaches to the blade to form a high-speed cutting disk that mangles foes. The multi-stage shield attack greatly boosts blade attack energy, then uses that energy to replenish phials. Press the R Button to do a Shield Charge. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Ripper Shield II チェインソーサーⅡ |
Complete the G2★ Hunters Hub Quest "Share the Load (and the Reward)". | |
Ripper Shield III チェインソーサーⅢ |
Complete the G4★ Hunters Hub Quest "All Creatures Cleaved And Small". |
Insect Glaive[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Extract Hunter I エキスハンターⅠ |
Hurls your Kinsect with lightning speed towards a monster. The Kinsect will harvest all three Extracts: Red, White, and Orange. Note that the duration of Extract effects is short for this Art. | Unlocked from the beginning. |
Extract Hunter II エキスハンターⅡ |
In Tier II, Extract effects last longer than Tier I, improving ease of use. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Extract Hunter III エキスハンターⅢ |
In Tier III, Extract effects last longer than Tier II, improving ease of use. | After completing the 6★ Hunters Hub Quest "From Beyond the Sands", talk to the Hell Hunters (The two men sitting at the table in Kokoto). |
Swarm I 蟲纏いⅠ |
Summons a swarm of protective insects that take position around you, attacking any and all things that dare to get close to you. Be careful using it around allies. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Swarm II 蟲纏いⅡ |
In Tier II, the insect swarm glows yellow and has a greater attack power than in Tier I. | Complete the 3★ Hunters Hub Quest "Topple the Monarch". |
Swarm III 蟲纏いⅢ |
In Tier III, the insect swarm glows red and has a greater attack power than in Tier II. | Complete the 7★ Hunters Hub Quest "Searching for Secret Baths". |
Bug Blow I 飛翔蟲斬破Ⅰ |
Performs a vault after pulling off a combo attack to unleash an Overhead Smash from midair. Especially potent when used in tandem with the Swarm Art, as the insects are concentrated for a hard blow. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Bug Blow II 飛翔蟲斬破Ⅱ |
Tier II has a higher jump height than Tier I, allowing you to hit hard-to-reach targets. | Complete the 4★ Hunters Hub Quest "A Powerful Team". |
Bug Blow III 飛翔蟲斬破Ⅲ |
Tier III has a higher jump height than Tier II, allowing you to hit hard-to-reach targets. | Complete the 6★ Hunters Hub Quest "Marshlands Rag". |
Bug Majeure I 覚蟲強化Ⅰ |
A support art that calls forth a unique species of bug to awaken your Kinsect. This symbiosis grants more precise movement in exchange for your Kinsect's stamina, and adds an additional high-speed spin to your Kinsect Spin Attacks. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Bug Majeure II 覚蟲強化Ⅱ |
Complete the G2★ Hunters Hub Quest "Feeling Generally Crabby". | |
Bug Majeure III 覚蟲強化Ⅲ |
Complete the G4★ Hunters Hub Quest "Heaven and Hell". |
Light Bowgun[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Bullet Geyser I バレットゲイザーⅠ |
After an initial backstep, fires a timed explosive onto the ground, the discharge sending you even further back. This Art works both as an attack and evasive technique. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Bullet Geyser II バレットゲイザーⅡ |
Tier II features a higher number of explosions than in Tier I. | Complete the 5★ Village Quest "The Thunderclaw Wyvern". |
Bullet Geyser III バレットゲイザーⅢ |
Tier III features an even higher number of explosions than in Tier II. | Complete the 7★ Hunters Hub Quest "The Descending Fog". |
Full House I 全弾装填Ⅰ |
An Art passed down by a Gunner from a certain region. Reloads all the ammo you have on you, save for Specialized Rapid Fire ammo, in a single motion. | Unlocked from the beginning. |
Full House II 全弾装填Ⅱ |
Tier II allows you to reload in an even shorter amount of time. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Full House III 全弾装填Ⅲ |
Tier III reloads in the same amount of time as Tier II, but also reloads Rapid Fire ammo. | Complete the 5★ Hunters Hub Quest "Status: Effected". |
Rapid Fire Rain I ラピッドヘブンⅠ |
An Art that relies on special bullets that split up inside your weapon, giving you unprecedented rapid firing speeds. Autofires until the chamber empties, or you press the B Button to cancel. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Rapid Fire Rain II ラピッドヘブンⅡ |
Tier II allows you to fire more ammo. | Complete the 3★ Hunters Hub Quest "Stop the Wheel". |
Rapid Fire Rain III ラピッドヘブンⅢ |
Tier III allows you to fire even more ammo than in Tier II. | Complete the 7★ Hunters Hub Quest "A Man's Arena is His Castle". |
Charge Shot I チャージショットⅠ |
Charges up the power of Normal S Lv1 ammo. Special gunpowder used in the Light Bowgun's chamber catalyzes with the rounds, resulting in a controlled increase in attack power. There are three levels of charge and up to five rounds can be fired. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Charge Shot II チャージショットⅡ |
Complete the G2★ Hunters Hub Quest "Through Thick and Fin". | |
Charge Shot III チャージショットⅢ |
Complete the G4★ Hunters Hub Quest "Brachydios Brute Squad". |
Heavy Bowgun[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Super Nova I スーパーノヴァⅠ |
An attack that uses specialized piercing ammo which travels a short distance before exploding midair. The blast is quite powerful, but if the ammo hits a wall or floor, it won't explode. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Super Nova II スーパーノヴァⅡ |
Tier II has a more powerful explosion, but takes more time to fire. | Complete the 6★ Village Quest "Break the Brachydios". |
Super Nova III スーパーノヴァⅢ |
Tier III has an even more powerful explosion than Tier II, but takes a longer time to fire. | Complete the 7★ Hunters Hub Quest "Emperor of Flame". |
Guns Blazing I アクセルシャワーⅠ |
A revolutionary technique that fires a canister above your head that showers you with a special stimulant. Boosts your movement and reload speeds, and also reduces recoil. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Guns Blazing II アクセルシャワーⅡ |
In Tier II, the movement speed, reload speed, and recoil effects last longer. | Complete the 5★ Village Quest "The Entrancing Water Dancer". |
Guns Blazing III アクセルシャワーⅢ |
In Tier III, the movement speed, reload speed, and recoil effects last even longer than in Tier II. | Complete the 5★ Hunters Hub Quest "Insomnia? Meet Hypnotism x 2". |
Gunpowder Infusion I 火薬装填Ⅰ |
Loads special gunpowder into your Bowgun, increasing the power of your ammo for a set number of shots. Discovered by accident when a newbie Hunter loaded some lava rocks into their weapon... | Unlocked from the beginning. |
Gunpowder Infusion II 火薬装填Ⅱ |
Tier II loads more gunpowder, allowing for more empowered shots. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Gunpowder Infusion III 火薬装填Ⅲ |
Tier III loads more gunpowder than in Tier II, allowing for an even higher number of empowered shots. | Complete the 6★ Hunters Hub Quest "A Hollow Defense". |
Void Piercer I 射突型裂孔弾Ⅰ |
Shoots an iron spike from the Heavy Bowgun. By igniting gunpowder, the resulting pressure launches the red-hot loading pin, which rips through the air and dealing Cutting damage. Firing becomes safer if a shield is attached. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Void Piercer II 射突型裂孔弾Ⅱ |
Complete the G2★ Hunters Hub Quest "Sky Tribe: Savior of the Skyway". | |
Void Piercer III 射突型裂孔弾Ⅲ |
Complete the G4★ Hunters Hub Quest "Pinnacle Problems". |
Bow[]
Hunter Art Name | Hunter Art Description | Unlock Conditions |
---|---|---|
Triple Volley I トリニティレイヴンⅠ |
Fire off arrows in groups of three, with the final shot being the strongest. Fires in the direction you were facing upon activation. | Unlocked from the beginning. |
Triple Volley II トリニティレイヴンⅡ |
In Tier II, the final shot takes longer to fire, yet is stronger than in Tier I. | Complete 4★ Village Quest "The Nocturnal Enchanter" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Triple Volley III トリニティレイヴンⅢ |
In Tier III, the final shot takes longer to fire, yet is stronger than in Tier II. | Complete the 7★ Hunters Hub Quest "The Birds of Prey". |
Haste Rain I アクセルレインⅠ |
A revolutionary technique that fires an arrow above your head that showers you with a special stimulant. Temporarily raises movement and charge speed. | Complete 3★ Village Quest "Tusked Tantrum" or the 3★ Hunters Hub Quest "A Shocking Scoundrel". |
Haste Rain II アクセルレインⅡ |
In Tier II, the effect from the stimulant lasts longer than in Tier I. | Complete the Arena Quest "Grudge Match: Kecha Wacha". |
Haste Rain III アクセルレインⅢ |
In Tier III, the effect from the stimulant lasts longer than in Tier II. | Complete the 5★ Hunters Hub Quest "Insomnia? Meet Hypnotism x 2". |
Blade Wire I ブレイドワイヤーⅠ |
Binds two arrows together with wire to create a flying blade when fired. All non-Arc Shot and Power Shot charged arrows are swapped temporarily for cutting wire. Cannot be coated, but can sever a monster's tail. | Complete 2★ Village Quest "Vaulting Outlaw" or the 2★ Hunters Hub Quest "The New Tenant". |
Blade Wire II ブレイドワイヤーⅡ |
In Tier II, all non-Arc Shot and Power Shot charged arrows are swapped for cutting wire for a longer period than Tier I. | Complete 6★ Village Quest "Surrounded by Blue and Green" or the 5★ Hunters Hub Quest "A Plesioth in the Misty Peaks". |
Blade Wire III ブレイドワイヤーⅢ |
In Tier III, all non-Arc Shot and Power Shot charged arrows are swapped for cutting wire for a longer period than Tier II. | Complete the 6★ Hunters Hub Quest "Wild Gunman". |
Tactical Retreat I 身躱し射法Ⅰ |
This dual-purpose Art lets you dodge while drawing the bowstring and shooting behind you. Hold down the Charged Attack button to keep the bowstring drawn and save your attack for later. The shot is unaffected by distance. | Complete the 7★ Village Quest "Research Team's First Rodeo" or the 7★ Hunters Hub Quest" Legendary Skills?". |
Tactical Retreat II 身躱し射法Ⅱ |
Complete the G2★ Hunters Hub Quest "Through Thick and Fin". | |
Tactical Retreat III 身躱し射法Ⅲ |
Complete the G4★ Hunters Hub Quest "The Jungle VIP". |