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Heavy Bowgun

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Weapons and Armor
Weapon Types | Weapon Mechanics | Armor Skills

Great Sword | Long Sword | Sword and Shield | Dual Sword
Hammer | Hunting Horn | Lance | Gunlance | Switch Axe
Light Bowgun | Medium Bowgun | Heavy Bowgun | Bow

MHF2/MHFU
Great Sword/Long Sword Tree | Sword and Shield/Dual Sword Tree
Hammer/Hunting Horn Tree | Lance/Gunlance Tree
Light Bowgun List | Heavy Bowgun List | Bow Weapon Tree
Armors

MHP3rd
Great Sword Tree | Long Sword Tree | Sword and Shield Tree
Dual Sword Tree | Hammer Tree | Hunting Horn Tree
Lance Tree | Gunlance Tree | Switch Axe Tree
Light Bowgun Tree | Heavy Bowgun Tree | Bow Tree
Armors



Contents

Weapon OverviewEdit

The Heavy Bowgun is the range weapon of choice for those who wish to have as much firepower as they can, while still
A Heavy Bowgun user.
Kei-chanAdded by Kei-chan
maintaining range. While much slower than their Light Bowgun cousins, they're the only ranged weapon that allows a shield to be attached, giving them guard, but for an experienced gunner, this is more of a restraint, since you can only attach a power barrel OR a shield. Heavy Bowguns usually do not support elements as their counterpart, the Light Bowgun.

Like a Great Sword, they mainly support raw damage shots, like Crag, Pellet, Pierce, Clust, and other power shots.

Notable SkillsEdit

  • Auto Re-Load - With this skill, once an ammo type is loaded, you will not have to reload that bullet type, and may keep firing until you run out of that bullet type.
  • Loading - Some Heavy Bowguns have a slow reload time. This skill helps speed this up.
  • Capacity Up- Adds an addition bullet slot to the available ammo type. Useful for fitting in more shots in without having to reload.
  • Precision- Heavy Bowguns often have a slight bullet curve. Use this skill to decrease this.
  • Recoil- Heavy Bowguns also often have a large amount of recoil. This skill lessens this.
  • Evade up - Allows a longer invincibility time when dodging. With evade up +2, you're basically invincible

(Monster Hunter Frontier Version 6.0 and on allows a Heat Tank to be attached, allowing a powerful Heat Beam attack.)

Key Differences between Heavy and Light BowgunsEdit

  • +High Power
  • -Poor Mobility
  • +Shield attachement provides a Guard for novice hunters
  • -Long unsheath and sheathing animation requires weapon to be out at all times.
  • +Larger clip sizes in general (Does not necessarily refer to ALL heavy bowguns.)
  • -Slower reload speeds in general (Does not necessarily refer to ALL heavy bowguns.)

Weapon Traits and StrategyEdit

  • A powerful ranged weapon.
  • Bullets allow for flexible gameplay, such as hitting elemental weakpoints, or piercing damage.
  • Shield attachment can block weak blows, and help protect against some roars and flashes.


Evasion skills in your armor really shine, as they help improve your poor mobility. Guard Inc. can also improve your shield.

Due to the long unsheathing and sheathing animations, and the fact that bowguns do not have an unsheath attack, you should pull this weapon out in advance, and circle your target, using your rolls when you need a burst of speed, or just to get out of the way. You should always remember to keep a "bubble" around your target where you don't go in, generally a roll or two away from the wyvern, depending on the shot you're using. You should always bring materials to combine and create more ammo, as you will likely run out if you're going to be using one certain type of shot.


You should also plan your ammo wisely. With small monsters like Velocidrome or Kirin, Pierce Shots are not suggested, as they cannot do as much damage. Pellet Shots can help hit smaller, faster monsters due to their wide spread, but watch out for that short range, also, be cautious if you are hunting in groups, as pellet shot could also hit your team mates and prevent them from dodging. For fast monsters, such as the kirin, an effective elemental shot would be recommended. Also, if you plan on using recovery shot to support your team, be cautious, as if the recovery shot hits the monster, it will heal it.

ControlsEdit

PSP ControlsEdit

Sheathed

PSTRI.png = Unsheath

PSTRI.png + PSO.png + R = Unsheath and Reload

Unsheathed

PSTRI.png = Reload

PSO.png = Fire

PSX.png = Roll

R (tap) = First-person Aiming

R (Hold) + D-Pad = Third-person Aiming (Default setting)

PSTRI.png + PSO.png = Melee Attack

PSP Controls (MHP3)Edit

Unsheathed

PSTRI.png = Reload

PSO.png = Fire

PSX.png = Roll

R (tap) = Full First-person Aiming

R (Hold) + D-Pad = Third-person Aiming (Walk Able)

PSTRI.png + PSO.png = Activate "Shoot Squatting"


  • Shoot squatting 1
  • Shoot squatting 2
  • Shoot squatting 3
  • Shoot squatting 4

Shoot squatting (Uncharged Bullet)

Shoot squatting (UB) + PSTRI.png or PSX.png = Bullet Select (Up or Down)

Shoot squatting (UB) + PSO.png = Choose Bullet

Shoot squatting (Charged Bullet)

Shoot squatting (CB) + PSO.png = Quick Fire

Shoot squatting (CB) + PSX.png = Stand Up (Cancel "Shoot Squatting")

Shoot squatting (CB) + PSX.png + (Left - Right)D-Pad  = (Left - Right) Roll


(Reload with PSTRI.png or Weapon Sheathe PS2 SQ.png is unable with Shoot squatting)
  • Normal Aiming
  • Squatting Aiming
Shoot squatting + R (Hold) + D-Pad = Third-person Aiming (Walk Unable)

Shoot squatting +  R (tap) = Focus First-person Aiming

VideosEdit

MHFU Tales Khezu Training - Heavy Bowgun
WikiaBotAdded by WikiaBot




Khezu Training with Heavy Bowgun.



Monster Hunter 3rd Weapons (Heavy Bowgun Ballesta pesada)
WikiaBotAdded by WikiaBot



Monster Hunter 3rd Heavy Bowgun

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