Pest control (armor skill)
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and ability that's very simple its just, when you are battling a boss type monster minion types have a less chance of noticing or attacking you. like how the vespoid sees you but flies off somewhere it would just fly off a little longer then normal or when a veloceprey would just stand there it would do that a lot more. tell me if there are any flaws in this please say so. User:Boltman31
Well this seems like an okay idea, but the problem is that if they don't attack you then they'll still attack you later at a very inconveniente time. I would agree to this during a gathering, or delivery quest, but during hunting missions those "pests" have helped me out more than my own felyne has my entire hunting career. Although I guess hunting expeirences will always vary, so I guess this skill would come in handy to different people. In my opinion I would suggest this skill only for gathering/delivery quest. Not bad idea though. Jesse 18:09, February 21, 2011 (UTC)
I think my Monster Flute weapon class could issue a command that did this... Anyway, Tri already has a skill kinda like what you proposed called "Flame Aura" that scares off small monsters as if you were carrying a torch. Cobalt32 00:25, February 22, 2011 (UTC)Cobalt32
but some monsters like the Bnahabra are attracted to to torches so it would make the case worse sometimes. and wouldn't it be so much simpler just have and effect that affect all minions positively and not extra worse? boltman31