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Thanks to Boldrin for the info on the combinations.

Consumable Drinks[]

Icon Name Description Use Commonly Found Sell Price Rarity
Sac-Red Ancient Potion Restores Health and Stamina to maximum levels, enabling a full recovery. Completely heals you and maximizes your health and stamina bar Combine Immunizer and Kelbi Horn. Sometimes given as a reward for Kirin quests and downloaded 20 felyne quests 345z 5
Liquid-Blue Antidote Effectively removes all traces of poison from your system. Cures Poison Combine Antidote Herb and Blue Mushroom or buy it 6z 1
Sac-Orange Armor Pill A pill that temporarily makes your skin as hard as metal. Increases defense by 50 for 20 seconds Combine Immunizer and Armor Seed 260z 1
Liquid-Orange Armorskin Increases Defense by hardening your skin to stone-like armor. Increases defense by 10 until knocked unconscious or end of quest Combine Catalyst and Armor Seed 58z 4
Liquid-White Cool Drink A drink that bestows temporary resistance to extreme heat. Prevents your life from decreasing in hot areas(e.g.: Desert, Volcano) for 10 minutes Combine a Bitterbug and Ice Crystal or buy it 30z 1
Liquid-Red Demondrug Increases Attack power, bestowing the strength of Asura himself on user. Slight increase to attack power until knocked unconscious or end of quest. Amount of increase depends on weapon type(See Below) Combine Power Seed and Catalyst 67z 4
Liquid-Yellow Energy Drink Recovers Stamina and cures fatigue. Approved by the Guild. Raises stamina by 25 and cures fatigue caused by Chameleos Combine Sunset Herb and Honey 6z 2
Sac-White Herbal Medicine Effectively cures poison, and restores a slight amount of Health Cures poison and restores 10 health Combine Cactus Flower and Bitterbug 25z 2
Liquid-Red Hot Drink A drink that bestows temporary resistance to extreme cold. Prevents increased stamina drain from cold areas(e.g.: Snowy Mountains, caves) for 10 minutes Combine Hot Pepper and Bitterbug or buy it 25z 1
Liquid-Yellow Immunizer Medicine that enhances natural recovery ability Doubles the rate your red gauge restores to green for 10 minutes Combine Catalyst and Dragon Toadstool 92z 3
Sac-White Lifepowder Medicine created by combining Lifecrystals. Strong restorative power. Healing shared with all hunters in the area Combine Lifecrystals and Wyvren Claw. Can be found in the Lao Quest Supply Box 315z 4
Sac-Yellow Max Potion Restores Health to the maximum level, enabling a full recovery. Increases and heals health to max level(150) Combine Mega Nutrients and Dragon Toadstool. Sometimes given as a reward for Kirin quests 210z 3
Liquid-Orange Mega Armorskin Increases defense even more than Armorskin Increases defense by 20 until knocked unconscious or end of quest Combine Armorskin and Pale Extract 269z 5
Liquid-Red Mega Demondrug Increases Attack power even more than Demondrug. Small increase to attack power until knocked unconscious or end of quest. Amount of increase depends on weapon type(See Below) Combine Demondrug and Pale Extract 283z 5
Liquid-Yellow Mega Juice Allows you to run without fatigue for even longer than Power Juice. Raises stamina by 50 and grants infinite stamina for 6 minutes Combine Well-Done Steak and Power Extract 205z 3
Liquid-Cyan Mega Nutrients Medicine that increases the maximum Health level by a small amount Increases your max health by 20 Combine Nutrients and Honey 92z 3
Liquid-Green Mega Potion Restores a moderate amount of health Heals 60 Health Combine Potion and Honey 16z 2
Liquid-Cyan Nutrients Increases the maximum Health level slightly Increases your max health by 10 Combine Godbug and Blue Mushroom 25z 2
Liquid-Green Potion Restores a small amount of health Heals 30 Health Combine Herb and Blue Mushroom or buy it 7z 1
Liquid-Yellow Power Juice Allows you to run without becoming fatigued for a period of time Increases stamina by 25 and grants infinite stamina for 3 minutes Combine Rare Steak and Catalyst 29z 2
Sac-Red Power Pill A strengthening pill that endows you with the power of a fierce god. Increases Attack for 20 seconds. Amount of increase depends on weapon type(See Below) Combine Immunizer and Power Seed 280z 1
Liquid-Orange Psychoserum Temporarily activates an ESP-like ability to sense wyvrens. Shows the location of the boss monster on the map for 10 seconds Buy it from the Old Lady near the Gathering Hall. Combine Catcus Flower and Thunderbug(Need Alchemy) 30z 3
Sac-Blue Thawing Agent A chemcial agent that melts away the frozen tundra in the soul. Breaks "Snowman" effect from Giadrome, Blangonga, Tigrex and Kusha Daora's ice attacks Combine Fire Herb and Rumblefish. Found in Supply Box on Giadrome and Blangonga quests 10z 1

Other Drinks[]

Icon Name Description Use Commonly Found Sell Price Rarity
Liquid-Blue Monster Broth A broth made from only the thickest of a monster's juices. Quite Rich. Used to make weapons and armor Carved from insects in high ranked quests 1000z 5
Liquid-Cyan Monster Fluid Can be mixed with insect stomach juices to make an adhesive. Used to make weapons and armor Carved from insects, bought from the old lady by the Gathering Hall, or combine Ice Crystal and Sleep Sac(Need Alchemy) 500z 4
Liquid-Yellow Thunderbug Juice Fluids of a Thunderbug. When stockpiled, can cause an electrical discharge. Used to make weapons Sometimes drops when you kill a Great Thunderbug. Veggie Elder in Snowy Mountains will trade for Dragonmoss or Dragonwood. 250z 5
Liquid-Red Tranquilizer Medicine that is used as an anesthetic when combined. Used to make Tranq bombs, Tranq Knives and Tranq S Combine Sleep Herb and Parashroom or buy it 15z 4
Liquid-Blue Pale Extract Khezu extract. Has the ability to amplify the effects of medicine. Used in combinations Carved from Khezu or given as a reward. 122z 3
Liquid-Blue Power Extract Gypceros Extract. The secret to its ability to run fast and far. Used in combinations Carved from Gypceros or given as a reward. Combine Dragon Seed and Piscine Liver(Need Alchemy) 56z 3

Attack Amplifiers Numbers[]

The increase is based on your weapon class variable. Demondrug multiplies your class by 3, Mega Demondrug by 5, Power Seed by 10 and Power Pill by 25. Here is how the numbers break down.

Weapon Demondrug Mega Demondrug Power Seed Power Pill
Sword and Shield/Dual Swords 4 7 14 35
Great Sword/Long Sword 14 24 48 120
Lance/Gunlance 6 11 23 57
Hammer/Hunting Horn 15 26 52 130
Bow/Bowgun 3 6 12 30

Keep in mind, you can take one Demondrug or one Mega Demondrug at a time and one Power Seed or one Power Pill at a time. Meaning you can take one temporary amplifier AND one permanent amplifier at a time. Thanks to Campbell at GameFaqs for the Weapons Class Variables in his Melee Damage FAQ

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