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Dual Sword

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Contents

[edit] Weapon Overview


Dual Swords, also called DS are a very high speed class of weapon, while not having large raw damage numbers, the speed compensates, giving a large damage output over time. Having a wide variety of elements, some even with dual elements, under their sleeve that is second only to the variety you would get from Sword and Shield weapons, and giving hunters top speed mobility makes this weapon a classic favourite of many hunters.
Dual blades have an undeniable charm. While using them you'll find that you can chain attacks, allowing heavy damage over several attacks. They also have a wider variety of attack routines and motions than any other weapon in the MH universe.
Sadly enough however, Dual Swords are removed in Monster Hunter Tri(3) for unknown reasons.






[edit] Weapon Traits

Dual blades are more than just a couple of blades to slash and maim. When using Duals, you have many advantages, but disadvantages as well.

  • DB's do not provide shielding ability, but you can roll after an attack and almost interrupt a combo by rolling.
  • DB's combos can do very high damage over time.
  • Some attacks on DB's are one sided, like for example, pressing "circle" will do a quick spin-slash upwards to the right side, but if you mark circle as well as left on the analog stick, your slash will be left-upward.
  • Because they are quick to deal multiple strikes, Dual Blades lose sharpness faster than other weapons. Always carry spare Whetstones when using Dual Blades.
  • Elemental damage dealt with Duals is 30% less than what is shown.
  • While wielding DB's you can enter "Demonization mode", this mode allows you strike faster, deal more damage, and resist Wind Pressure and certain attacks. While in this mode, hitting triangle and circle at the same time will initiate a combo that will not bounce on contact.
  • Demonization has a big drawback however. While in this mode, your stamina will drain at a quick pace until it is completely drained or Demonization is ended manually. Demonization also limits chances to dodge because when it ends, hunters are often left with no stamina to dodge with. This can be prevented with Power Juice or Mega Juice
  • Each sword can have different elements. i.e The DS Snow Venom wields both poison and ice elements.

[edit] Videos

[edit] Movements on Detail

The Dual Dagger has a wide range of movements and tweaks for the same, coming up we will see a brief explication of how to get some of those going.

[edit] Weapon Sheathed

Image:PSTRI.png = Draw Weapons
 Run + Image:PSTRI.png = Forward Thrust
 R + Image:PSTRI.png + Image:PSO.png = Instant Demonization

[edit] Weapon Drawn

Image:PSTRI.png = Right Hand Vertical Slash / CS

Image:PSTRI.png = 3 Hits 
 → Image:PSTRI.pngImage:PSO.png = 5/6 Hits
 → Image:PSTRI.pngImage:PSTRI.png = 6 Hits 
 → Image:PSTRI.pngImage:PSTRI.pngImage:PSO.png = 8/9 Hits
 → Image:PSO.png = 3/4 Hits \ CF A
 → Image:PSTRI.png + Image:PSO.png = 9 Hits? \ CF B
 → Image:PSX.png = Roll \ CC (Any combo but CF B and CF C)

Image:PSO.png = Spin Slash Right / CF A

Left + Image:PSO.png = Spin Slash Left / CF A (MHF2)

Image:PSTRI.png + Image:PSO.png = Forward Thrust

Image:PSTRI.png = Left Hand Vertical Slash \ CS

Image:PSX.png = Roll

Image:PSTRI.png = Left Hand Vertical Slash \ CS

R = Demonization

Image:PSTRI.png + Image:PSO.png = Hurricane Slash (aka Devil's Dance) \ CF B
 Image:PSO.png = Double Spin Slash Right \ CF C
 Left + Image:PSO.png = Double Spin Slash Left \ CF C (MHF2)
 R = Normal State


Longest Combo A = Image:PSTRI.png + Image:PSO.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSO.png (11/12 Hits)

Longest Combo B = Run + Image:PSTRI.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSO.png (11/12 Hits) (Weapon Sheathed)

Longest Combo C = Image:PSX.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSO.png (13 Hits) (Demonization)

Longest Combo D = Image:PSX.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSTRI.png + Image:PSO.png (15 Hits) (Demonization)

Infinite Combo A = ... → Image:PSX.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSO.pngImage:PSX.png → ...

Infinite Combo B = Image:PSTRI.pngImage:PSTRI.pngImage:PSTRI.pngImage:PSX.pngImage:PSTRI.png → ... (Demonization)

[edit] See Also

Weapon Types
Weapon Mechanics
Weapons Portal

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