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Daimyo Hermitaur

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Daimyo Hermitaur Topics:


Daimyo Hermitaur
Zazami
Names
English Name: Daimyo Hermitaur
Nicknames: Daimyo
Titles: Giant Enemy Crab
The Lurking Desert Giant
The Jungle Crab
The Ultimate Shield
Romaji: Daimyou Zazami
Japanese Name: ダイミョウザザミ
Japanese Title: Shield Crab
Korean Name: 다이묘자자미
Description and Information
Species: Carapaceon
Element/s: Water Water
Ailment/s: StatusEffect-Poison Poison (MHOL)
Weakest to: Thunder Thunder
Weakness Sign: Froths purple bubbles around its mouth.
Signature Move: Water Blast/Skull Jump
Habitats: Desert, Jungle, and Tide Island
Size: Gold Crown Large 1451.2
Gold Crown Small 835.2
Monsters in Relation: Hermitaur,
Plum Daimyo Hermitaur,
Shogun Ceanataur, Shen Gaoren
Chronological Appearances
First US/EU Appearance: Logo-MHF2 (2007)
First JP Appearance: Logo-MH2 (2006)
Latest Appearance: Logo-MHDFV (2010)
Generation: 2


Daimyo Hermitaur are large, red Carapaceons that inhabit Deserts and Jungles.

MH2-Daimyo Hermitaur Render 001

Physiology

They are the slightly bigger, less aggressive cousin of the Shogun Ceanataur and tend to be ignorant of their surroundings.

Abilities

Much like real hermit crabs, they reside within a giant shell (in this case a Monoblos skull) which the Daimyo Hermitaur utilizes for its own offensive and defensive purposes. When it hides within its shell, most enemy attacks will bounce straight off, but the Daimyo's shell and its horn can be broken with a Hammer, Hunting Horn or Lance for extra rewards. When provoked, a Daimyo Hermitaur will attack with their powerful claws to knock hunters to the ground, ram into them backwards with the horn on their Monoblos skull, or fire powerful jets of water at them. Their hearing can be disturbed by a Sonic Bomb, but only when they have retreated into the safety of their shell.

Behavior

Daimyo Hermitaurs are rather passive creatures, sometimes failing to take notice of hunters standing only feet in front of them.

Habitat

They prefer areas with sands and water such as Desert and Jungle, making large beaches and the rare desert oasis perfect habitats for it.


Other Non-Subspecies Forms

Hard Core (HC) Daimyo Hermitaur

MHFG-HC Daimyo Hermitaur Render 001 (Edited)

Season 9.0,a HC version is added gaining several new attacks: it can now run rapidly from side to side, swinging its claws; it can jump in the air directly after retreating into its shell; it can come flying backwards out of the ground after digging and Its water beam reaches even further than Plum Daimyo Hermitaur. The ends of its claws and legs will also become red and inflamed.


Game Appearances

Chronological Appearances
First US / EU Appearance: First JP Appearance: Latest Appearance:
Logo-MHF2 (2007) Logo-MH2 (2006) Logo-MHF-GG (2014)


In-Game Description

Monster Hunter Freedom 2 / Monster Hunter Freedom Unite
Hermitaur Icon A large carapaceon with a giant monster's skull on its back. Fond of the sand, it is mainly seen in the desert or jungle zones. Living underground, it surfaces when hungering for a snack.
Monster Hunter Frontier G
MHFG-Daimyo Hermitaur Icon (?)
Monster Hunter Online
MHOL-Daimyo Hermitaur Icon (?)

Notes


  • The Daimyo (大名, daimyou) were powerful territorial lords who ruled most of Japan from their vast, hereditary land holdings. The term "daimyo" literally means "great name". They were the most powerful feudal rulers from the 10th century to the early 19th century in Japan following the Shogun. From the shugo of the Muromachi period through the sengoku to the daimyo of the Edo period, the rank had a long and varied history. The term "daimyo" is also sometimes used to refer to the leading figures of such clans, also called "lord". It was usually, though not exclusively, from these warlords that a shogun arose or a regent was chosen.
  • Unlike the Shogun Ceanataur, its shell cannot break off completely.
  • To make a Daimyo Hermitaur drop a shiny, be in the same area without being seen. After a while, it will start eating. When it finishes, it will drop a shiny.
  • The Monoblos skull that the Daimyo Hermitaur use is strangely much bigger than even a large Monoblos head.
  • The Daimyo Hermitaur's two claws and shell can be broken for extra rewards. The shell can be broken twice, with the first break breaking the eye socket of the Monoblos shell, exposing the Daiymo's abdomen. The second break breaks off the horn of the Monoblos shell.
  • Hermitaur Armor usually boosts defensive skills such as the Guard skill tree, as well as the Defense Up skills. Most beginner Lance users may want to use this armor to take advantage of the Lances' superior Guarding abilities.
  • When it retreats into its shell, arrows will bounce off causing slight damage to the hunter (however, there is a point between his claws and his shell where arrows will enter his "shield") and Melee strikes will deflect, ESP notwithstanding. Throwing a Sonic Bomb or using a Barrel Bomb will get it out and stun it.
  • Capcom-Unity announces the 16th of March (as announced by Capcom staff) to be Daimyo Hermitaur and Plum Daimyo Hermitaur day, the second day of a series of Monster Days Capcom-Unity had created that happens each Wednesday of the week.[1]


  • Daimyo Hermitaur can be a pet, its favorite foods are fish.





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