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1 [The Gunner's Book -2-]

The second part of The Gunner's Book covers items that must garner a gunner's attention. First, it goes without saying that there are two large divisions of Bowguns.

2 Light Bowguns are weak, but light and easy to use. In contrast, guns that trade light weight for high power are called Heavy Bowguns. Each one has its own pluses and minuses, and you should choose which one to use according to your enemy and your friends.
3 The Light Bowgun allows you to run while it is drawn. I suppose one can say that, when facing a giant wyvern, it is important to be agile and strafe the beast. On the other hand, a Heavy Bowgun makes up for its weight in power. Its ability to fire powerful ammo is a clear indication of its value.
4 The second point you must be aware of as a gunner is how to properly gauge the range to a target. The power needed to hit a target can change dramatically depending on which ammunition you are using. Even when you use the same shot, a change in distance could mean more or less firing power is needed.
5 The power needed can depend on the type of shot, as well as the type of Bowgun. Not too fast, not too close. The intuition needed to join a shot with the optimum distance and power is critical to a hunter.
6 At any rate, gunners are the cornerstones of a team. Depending on the ammunition used, a gunner can be a strong attacker, a rock-steady supporter, or the one that trips the whole team up. Victory or defeat truly depends entirely on the gunners on a team.
7 Finally, I would like to add one last item with regards to Bowgun usage. I recommend that you create ammo more often than you buy it. By creating ammo, it costs half as much than if you were to buy it. While you do need materials to create ammo, as a hunter, this shouldn't pose a problem.



Hunting Life - A Monthly Magazine For Hunters
The Lay of the Land About the Snowy Mountains | About the Jungle | About the Desert | About the Swamp | About the Forest and Hills | About the Volcanic Belt | About the Tower | About the Town
About the Fortress | About Castle Schrade | About the Great Forest | About the Old Jungle | About the Old Desert | About the Old Swamp | About the Old Volcano
Tools of the Trade - Melee Weapons Melee Weapons Usage 1 | Melee Weapons Usage 2 | Weapon Creation and Improvement Part 1 | Weapon Creation and Improvement Part 2 | Affinity | Sword | Great Sword | Hammer | Lance | Dual Blades | Long Sword | Gunlance | Hunting Horn | Hunting Horn Sheet Music | Hunting Horn Sheet Music at a Glance
Tools of the Trade - Range Weapons Bowgun Usage 1 | Bowgun Usage 2 | Bow Usage | About Ammunition 1 | About Ammunition 2 | About Arrow Coatings | Bowgun Creation and Improvement
Tools of the Trade - Armor & Decorations About Armor | About Armor Improvement | Activating Skills | About Decorations | Decoration Crafting Recipes |G-Level Armor
A Window into the World of Skills About Skills | Skills Details 1 | Skills Details 2 | Skills Details 3 | About Felyne Whim Skills | Felyne Whim Skills 1 | Felyne Whim Skills 2 | Felyne Whim Skills 3
Monster Compendium About Monster Materials | About Velociprey Breeds | About Felynes | About Insects | Fallen Objects | About Wyverns 1 | About Wyverns 2 | About Wyverns 3 | Primatius Info | Carapaceon Info | Tigrex | Elder Dragon Info | Lao-Shan Lung | Akantor
Hunter Trivia Quest Level | About Combining | About Fishing | About Items 1 | About Items 2 | About Items 3 | Anytime Delivery | Veggie Elders | Treshi | Village History | The Legend of the Black Dragon | About the Training School 1 | About the Training School 2 | About the Guild Card | Special Quest
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