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Akura Vashimu

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Akura Vashimu are Carapaceons introduced in Monster Hunter Frontier Season 3.0.

FrontierGen-Akura Vashimu Render 001


Akura Vashimu is a scorpion-like Carapaceon. The Akura Vashimu has blue-purple crystals growing on its claws, back, and tail tip. It has a huge geode mineral on its tail tip. The Akura rests and hides underground, protruding its large mineral tail tip on the surface. If it is aware of nearby enemies, its tail breaks out of the sand and swings around violently, hurting anything nearby. It is possible to temporarily break the tail crystal, but the geode will quickly grow back. Its attack pattern depends on the color of its blood (grey, red, green, blue).


The huge geode mineral on its tail tip can shoots out a high-pressure liquid of the same type its made from at its enemies, causing them to be covered in the same type of crystals and lose all stamina (like the Chameleos gas effect). It is possible to temporarily break the tail crystal, but the geode will quickly grow back. Its attack pattern depend on the color of its blood (grey, red, green, blue) It begins with grey blood, but once you remove the crystals and break one part its blood will turn greenish yellow, break a second part and its blood will turn blue during this color its possible to cut its tail after breaking another part, but be warned it is fully able to heal and rebuild body parts as long as it still has its tail, but once the tail is cut its blood turns red. It will leave geodes from its tail on ground that when separated from its tail slowly grow until they explode causing crystal status.


Akura Vashimu's diet is mostly unknown but it is known to ambush Genprey possibly for food. To prevent hunters from carving its tail, Akura Vashimu will rather eat its own tail, and recover stamina for itself. Akura Vashimu gather in the desert to breed causing outbreaks in their population.


Akura Vashimu are wide spread living in many habitats but so far only fought in the Desert and Swamp living in the caves where they have large populations.

How to cut Akura Vashimu's tail

Unlike Elder Dragons, where their health must be below a certain level before the tail can be cut, or unlike Nargacuga, where players have to scar the tail, then cut the tip when it's enraged, Akura Vashimu's tail-cutting method is quite unique.

First, its crystals must be broken on head and pincers,then the head and pincers themselves. Next, it must be releasing blue blood, break a last part then it will fall on its back - and only then can the tail be cut at a certain level of health and its blood is flashing blue and red. The severed tail will yield 2 carves tail and tail tip if not broken.

However, when in any other than Grey and Red Blood Phase,  the Akura Vashimu will attempt to recover his lost crystals and broken body parts by releasing the large crystal on his tail and then spray himself with his crystallizing beam. The player will have to redo the part of process it repaired. In essence, allowing him to succeed will mean that there won't be any tail cut.

Other Non-Subspecies Forms

Blue Blood Paralysis Gas Akura Vashimu

FrontierGen-Akura Vashimu Screenshot 006

Unlike normal Akura Vashimu, these variations are always enraged, huffing black smoke. They also always have blue blood and require only one body part to be broken before the tail can be cut. Its paralysis ability is very strongly developed; venom leaks out when it does tail attacks, paralyzing hunters it drips on and those too close to where its tail attacks hit the ground.

Hardcore (HC) Akura Vashimu

FrontierGen-HC Akura Vashimu Render 001

Hardcore Akura Vashimu has a few changes in appearance, including orange eyes and yellow, poisonous hair.

New attacks include producing multiple crystals that over time explode by themselves, purposely running towards one of its crystals and setting it off early, a full 360 tail spin spray and a powerful hipcheck attack. When in the red blood phase said hipcheck attack goes at such force that Akura Vashimu itself will fall over.

Game Appearances

Chronological Appearances
First US / EU Appearance: First JP Appearance: Latest Appearance:
None Logo-MHFOS3.0 JP (2008) Logo-MHF-G9 (2015)

In-Game Description

Monster Hunter Frontier G
FrontierGen-Akura Vashimu Icon (?)
Monster Hunter Online
MHO-Akura Vashimu Icon (?)
Threat Level (危険度): !!!!!


  • Akura Vashimu is the first Carapaceon monster to actually Roar.
    • It is also the first Carapaceon monster to limp when weakened.
  • It is totally immune to all Status Effects, apart from K.O.
  • Unlike other Carapaceons (Daimyo Hermitaur, Plum Daimyo Hermitaur, Shogun Ceanataur, Terra Shogun Ceanataur, and Shen Gaoren) Akura Vashimu and Akura Jebia are the first Carapaceons that don't resemble a crustacean.
  • The name Akura is shared with the northern Continent Akura to the north of the Schrade Region and the Snowy Mountains.
  • Akura Vashimu's tail can be cut.
  • Akura Vashimu's roar requires HG Earplugs to block.
  • Akura Vashimu's wind pressure requires Windproof (Hi) to block.
  • Akura Vashimu's tremors require Tremor Res +1 to block.

  • Akura Vashimu is also immune to all elemental damage, except for a small, equal vulnerability to all elements on its tail when fought at a HR below HR100. At HR100 the tail also becomes immune to all elements.
  • HC Akura Vashimu makes a debut in Monster Hunter Frontier G3.
    • HC Akura Vashimu has bright yellow poison hairs along its body.
    • HC Akura Vashimu's roar requires Super HG Earplugs to block.
  • In MHF-G3 G rank Akura Vashimu gains a upgrade to its spray attack leaving a field of crystals wherever the spray touched the ground that fade away shortly after. Touching these crystals will give the Crystal status effect and drain all stamina.

  • Akura Vashimu's head and each claw can be broken, and its tail can be severed.
  • This monster is unlocked at Level 45.

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